January 31, 2018
VectorayGen 1.02 Released!

It's the end of January and we can't wait to see what you think about this update. From new particle spawning methods to a revamped selection node system, we think you'll be impressed. 1.02 Change List: Fixed bugs: We fixed a memory leak causing the software to eventually crash. (no more memory leaks.) We fixed […]

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January 10, 2018
VectorayGen 1.01 Released!

*Bug Fixes Fixed crash when pasting your license key into the validator. Fixed crash when pasting things that aren't node script into the node graph. Fixed crash when clearing all nodes, that cleared the nodes alright. Fixed crash when increasing the node density. Fixed crash when closing tabs. We have a menu that lets you […]

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December 10, 2017
Massive VectorayGen Improvements Incoming: Node Graphs, New UI & More.

We've got news from the back end on huge quality improvements for VectorayGen. Things have been picking up tremendous speed and we're close to ending our beta program and releasing version 1.0. New features that you'll see below include: Intuitive node graph editor New particle shading New Vector field visualization shading No more floating windows, […]

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