- Use vector fields to control both particles and rigid bodies.
- Generate 3D texture files to use with Unity's new Visual Effects Graph
- Animate vector field intensity, tolerance, and multipliers with the built-in curve editor.
- Virtually no limit on how many vector fields you can use to affect particles and rigid bodies.
- Choose which vector fields affect specific particle systems or rigid bodies.
- Spawn particles on the edges, at the vector origins, on the bounding box faces, or within the fields volume for ultimate control.
- Complete control over how the vector field is visualized in the editor.
- New scripts that seamlessly integrate vector fields directly into particle systems and the editor.
Includes:
- 10 Vector Fields to get you started.
- 3 example scenes.
- Simple to use and versatile scripts for creating your own effects.
- Documentation and support, including tutorial videos.