JangaFX was founded in 2016 by Nick Seavert, an entrepreneur who is well versed in both startups and real-time VFX. JangaFX was initially bootstrapped with credit cards, software sales, and many thousands of man hours instead of outside investments. Our first tool, VectorayGen, was released in 2017, and we’re now working on our new flagship product, EmberGen. EmberGen is a standalone real-time volumetric fluid simulation tool built for generating flipbooks, image sequences, and VDB files.
Our core motive is to provide real-time VFX tools to artists and designers who work within video game or film industries. For games, most workflows for real-time VFX production consist of using software packages that were meant only for the film/CG industry, and this comes at a significant cost in time and money. We’re working hard to change this sad state of affairs and provide tools built specifically for your unique needs. If you happen to be in the film or pre-viz industry, don't worry, we're working on a great new pipeline for you too! We support exports of common industry formats like VDB and EXR.