We’re a dedicated company working to create innovative VFX tools for real-time VFX artists. As a team, we’ve always dreamed of pushing the limits of next-generation graphics. However, for artists to push game engines to their limits, they need tools that allow them to do it!
We know that one of the biggest issues with your standard VFX software is the immense wait time and iteration periods. It seems to take forever to get things done with the all the various plugins out there and we’re solving these issues with our software.
We look forward to helping you create outstanding visuals for your games and visualizations!
Is NOT a plugin, it is a standalone product.
Creates the assets you NEED with ease.
Harnesses the power of your GPU. No wait times due to extremely fast computation.
Provides only the core features that YOU need, making your workflow seamless and enjoyable.
Is priced for the independent developer, not just the big guys.
VectorayGen is a real-time vector field generator for Unreal Engine 4, Unity, and other engines that can use .fga vector field files. Generate a plethora of vector fields in seconds by using the most advanced vector field software on the market…
EmberGen is a real-time fluid dynamics simulator for creating, editing, and exporting fluid animations for VFX. Forget waiting 12+ hours for a simulation to finish, only to find out you don’t like it! (Coming Soon)
2018-01-31T19:31:01+00:00 January 31st, 2018|Categories: Dev Blog|
It's the end of January and we can't wait to see what you think about this update! From new particle spawning methods to a revamped selection node system, we think you'll be impressed. Try VectorayGen [...]
2018-01-20T15:01:39+00:00 January 10th, 2018|Categories: Dev Blog|
*Bug Fixes Fixed crash when pasting your license key into the validator. Fixed crash when pasting things that aren't node script into the node graph. Fixed crash when clearing all nodes, that cleared the [...]