Game Texture Viewer

Texture Browsing Made Easy.

Game Texture Viewer (GTV) is a fast, reliable, and simple tool for artists to preview textures and sprite sheetanimations on the fly.

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GAME TEXTURE VIEWER

GPU Accelerated Visualization

With GTV, you can visualize large collections of textures and sprite sheets instantly without having to write any shaders or opening editing software. Easily preview channels, contrast, gamma, brightness, alpha blending, and more!

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GAME TEXTURE VIEWER

Sift Through Thousands of Assets Easily

On a large scale production, artists often end up with a database of thousands of textures and atlases with no quick way of sifting through and comparing them without inserting them into an engine shader or finding the source program file. GTV solves this issue by providing a one click automatic division based on the name file.Moreover GTV can support large flipbooks, capable of playing them seamlessly.

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Features

Automatic Row & Column Division Based of File Name

GTV automatically splits sprite sheets with names containing ex: 8x2, 3x5, 8x8 in the file name.

Compare Images by Opening 2 GTV Side by Side

Need to compare 2 images? No problem! Just right click on any image and select "Open in new GTV".

Comprehensive List of Metadata

Open the file info window to get a full list of metadata contained in the image.

Toggle Between Full Sprite Sheet and Animation

Click the toggle animation button at the top to toggle between the original sprite sheet and the animation.

Supports TIF, TGA, JPG, PNG, BMP, PSD and EXR Formats

All major file types used by big game studios are supported by GTV.

Drag & Drop to and From Popular Game Engines

When you find the perfect texture you've been looking for, simply drag and drop it from GTV to your favorite game engine to start building your shader.

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