With EmberGen, you can easily author volumetric fluid simulations in real-time on consumer level GPU's. EmberGen's workflow is tailored specifically for real-time VFX artists in the game industry, and allows you to export flipbooks instantly.

Stay in the loop and get exclusive perks by securing your invitation to the right →

Request your early access invitation

Simulate & render fire, smoke, & explosions instantly!

We will notify you via email in the near future when EmberGen is available to invitees.

*The videos/images that you see of EmberGen are pre-alpha and anything you see is subject to change, for the better of course.

Frequently asked questions

What is EmberGen?

EmberGen is a real-time volumetric fluid simulation tool that allows you to instantly simulate, render, and export flipbooks to any game engine of your choice. In terms of what you can create with EmberGen, it can be anything from fire and smoke, to explosions and magic wisps.

Our top priorities for EmberGen are iteration speeds, stability, and ease of use.

What kind of data will EmberGen export?

EmberGen will be able to export colored or greyscale flipbooks, motion vectors (flowmaps), temperature maps, and normal maps at first. Other non-image data types such as OpenVDB, custom volumetric textures, etc are TBD.

When will EmberGen be released?

EmberGen will be released as a beta some time between the end of Q2 and the beginning of Q3 2019. We've got a little while to go before EmberGen is in a production ready state. 

If you'd like to get early access and use it before its out to the masses, sign up for an invitation above! 

What will the system requirements be?

Tentative Minimum Requirements:

  • Desktop or Laptop PC
  • Windows 7, 8, or 10
  • Quad-core Intel or AMD processor, 2.5 GHz or faster
  • NVIDIA GeForce GTX 1050 series video card or higher
  • 8 GB RAM
  • Internet Connection (offline activation is possible)

Linux and MacOS are not supported currently

The more powerful your GPU is, the better the software will perform.

Have any questions? Feel free to send us an email!

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