JangaFX is dedicated to creating innovative software for real-time VFX artists.
The biggest issue with your standard VFX software is the hours of precious time it takes to create your assets. This is a symptom of using tools designed for the film industry.
For us to push next-generation game engines to their limits, we need tools that allow us to do it in real-time.
That’s why we’re here.
We look forward to helping you create outstanding visuals for your games and visualizations.
Is NOT a plugin, it is a standalone product.
Creates the assets you NEED with ease.
Harnesses the power of your GPU. No wait times due to extremely fast computation.
Provides only the core features that you NEED, making your workflow seamless and enjoyable.
Comes with support. Reach out to us when you need help.
EmberGen is a real-time fluid dynamics simulator for creating, editing, and exporting fluid animations for VFX. Forget waiting 12+ hours for a simulation to finish, only to find out you don’t like it. (Coming Soon)
VectorayGen is a real-time vector field generator for Unreal Engine 4, Unity, and other engines that can use .fga vector field files. Generate a plethora of vector fields in seconds by using the most advanced vector field software on the market…
2018-09-01T14:29:07+00:00 January 4th, 2018|Categories: Tutorials|
We are working on recording all new tutorials this week for VectorayGen version 1.03.1. You can see our first tutorial within the new version for Tutorial 11 below. Tutorial 1: VectorayGen UI. (Timestamps in [...]
2018-03-02T13:44:56+00:00 December 10th, 2017|Categories: Dev Blog|
We've got news from the back end on huge quality improvements for VectorayGen. Things have been picking up tremendous speed and we're close to ending our beta program and releasing version 1.0. Our latest builds [...]
2018-07-06T06:36:27+00:00 August 23rd, 2017|Categories: Dev Blog|
UPDATE: 7/6/2018 - Version 2.0 of our plugin has been released! It was completely re-coded from scratch and includes more features than ever. Yup! Its true, we've managed to get vector fields inside of Unity [...]
2018-03-02T14:16:13+00:00 June 13th, 2017|Categories: Dev Blog|
VectorayGen 0.15.1-Beta HOTFIX has been released. Recently, we've gotten a massive influx of emails and messages from artists who use VectorayGen. These emails were all on the topic of the software not starting, SLI/Crossfire Graphics [...]