JangaFX is dedicated to creating innovative software for real-time VFX artists.
The biggest issue with your standard VFX software is the hours of precious time it takes to create your assets. This is a symptom of using tools designed for the film industry.
For us to push next-generation game engines to their limits, we need tools that allow us to do it in real-time.
That’s why we’re here.
We look forward to helping you create outstanding visuals for your games and visualizations.
Is NOT a plugin, it is a standalone product.
Creates the assets you NEED with ease.
Harnesses the power of your GPU. No wait times due to extremely fast computation.
Provides only the core features that you NEED, making your workflow seamless and enjoyable.
Comes with support. Reach out to us when you need help.
EmberGen is a real-time fluid dynamics simulator for creating, editing, and exporting fluid animations for VFX. Forget waiting 12+ hours for a simulation to finish, only to find out you don’t like it. (Coming Soon)
VectorayGen is a real-time vector field generator for Unreal Engine 4, Unity, and other engines that can use .fga vector field files. Generate a plethora of vector fields in seconds by using the most advanced vector field software on the market…
2018-03-02T14:16:13+00:00 June 13th, 2017|Categories: Dev Blog|
VectorayGen 0.15.1-Beta HOTFIX has been released. Recently, we've gotten a massive influx of emails and messages from artists who use VectorayGen. These emails were all on the topic of the software not starting, SLI/Crossfire Graphics [...]
2018-03-02T14:16:56+00:00 April 17th, 2017|Categories: Dev Blog|
Tired of spending hours trying to make vector fields in other programs? VectorayGen is the premier VFX Tool for creating extremely useful and beautiful vector fields in minutes. Creating and exporting vector fields from VectorayGen [...]
2018-03-02T13:42:58+00:00 March 22nd, 2017|Categories: Dev Blog|
Hello, Been around a month since the last update, but we’ve made some significant progress. After a ton of backend programming we got VectorayGens 3D Preview to work. See Our Latest Developer Video Below: Here's [...]
2017-02-03T21:57:51+00:00 February 3rd, 2017|Categories: Dev Blog|
Hey Guys, Our Development News was delayed for a couple of weeks, but rest assured, we're working hard. During the past couple of weeks, we've mainly focused on fixing current bugs, and implementing many new requests [...]