Catch up on upcoming features, vote, comment, and submit new ideas.
On Target
The feature is on track to be included in a particular release.
Delayed
The feature is delayed and it is highly likely it won't make it into a particular release.
At Risk
The feature is at risk of being delayed due to running into unforeseen difficulties or is taking longer than anticipated.
Completed
The feature is completed internally. This does not mean the feature is available publicly.
Released
The feature has been released and is available in public builds.
Upcoming: 1.2.0 (2026)

Material Shader to Game Engine SDK Workflow
At Risk

3D Particles
On Target

2D Particles
On Target

Math Processor ("Pixel Processor")
At Risk

Multiple Materials Support
At Risk

L-Systems
At Risk
Released: 1.1.3 (4/29/2026)

1.1.3 Changelog
Released

New Node Presets For Common Terms
Released

Dropdown & Node Menu Previews
Released

Parameter Comparison Preview Matrix
Released

Editable Spline Data Tables
Released

Node: Bokeh Blur
Released

Node: Looper
Released
Shipped: 1.1.2 (02/25/2026)

1.1.2 Changelog
Released

Node: 2D Advection
Released

Oscillators: Easily Define Loop Ranges
Released

HDRI Support
Released

Node: Slope Blur
Released

Node: Grayscale Tiler
Released

Pixel Inspector
Released

Node: Threshold - Range Options
Released

Node: Geo Fuse Points
Released

High Pass Filter in Node: Grayscale Filter
Released

Cartesian to Polar Options
Released
Shipped: 1.1.0 (Dec 17th, 2025)

1.1.0 Changelog
Released

VAT (Vertex Animated Texture) Imports and Exports
Released

Optical Flow/Motion Vector Generation
Released

Node: Geo Mask
Released

[Geo Noise] - Displacement Spaces
Released

Independent Node Resolutions
Released

Preferences: UI Brightness Slider
Released

BREAKING CHANGES
Released

Import Streaming Image Sequences
Released
Shipped: 1.0.3 (October 22nd, 2025)

1.0.3 Changelog
Released

Geometry to Texture Render Targets
Released

[Edge Detect] - New Edge Detection Methods
Released
Shipped: 1.0.2 (September, 10th, 2025)

1.0.2 Changelog
Released

[COLOR TO NORMAL]: Normal Intensity Slider
Released

Max Smoothness Parameter for [FRACTAL] & [POLAR SCATTER]
Released

[UV RADIAL]: Improvements
Released

Improved Geometry Lighting
Released
Shipped: 1.0.0 - Debut Release - (July 27, 20205)

1.0.0 Changelog & Release Notes
Released

Node: Fractal Noise
Released

Subgraphs & Graph Presets
Released

Beautiful Node Previews
Released

Utility Asset Manager (Gradients, Curves, Brushes)
Released

Linux Support
Released

MacOS Support
Released

3D VFX Meshes
Released

Geometry Pivot Baking
Released

Tiling Textures
Released

Node: Caustics
Released

Mesh Manipulators
Released